Thoughtworks Arts

Three Views on Biometrics and Immersion for Creative Tech Week

Posted by the Thoughtworks Arts Team
Friday, 2 June 2017

Residency directors Andrew McWilliams & Ellen Pearlman, along with current resident hannes bends, shared their experiences at a special event for this year’s Creative Tech Week in New York. You can watch video of the talks below.

The speakers gave insights into working with blood-glucose levels, brainwaves, and meditation and breath inside VR. In the talks they also discuss the future of the physical body and immersive art practices.

Why We Are Investigating the Biases of Artificial Intelligence

Andrew McWilliams Ellen Pearlman
Thoughtworks Arts Directors
Monday, 15 May 2017

Thoughtworks Arts has an open call out now for artists and technologists investigating the implications of Artificial Intelligence for society today.

A man walks by a wall patterned with lots of tiny black dots
Image by Roger Marks

AI has incredible potential to automate all kinds of decision-making, and revolutionize industries. However, because of the way in which AI systems are trained, they can also automate and amplify human biases in ways their designers do not intend.

Suppressed Images: Advocating for Chelsea Manning's Release

Posted by the Thoughtworks Arts Team
Wednesday, 18 January 2017

In the weeks leading up to yesterday’s spectacular announcement of the commutation of Chelsea Manning’s sentence, Chelsea was collaborating with resident artist Heather Dewey-Hagborg and illustrator Shoili Kanungo on a graphic short story.

Two hand-inked cartoon faces above the title: “Suppressed Images”
The title pane of ‘Suppressed Images’

The story documents the process by which, in 2015, Heather created a unique portrait of Manning from a sample of DNA, giving a form visibility back to the whistleblower who had been hidden in incarceration for years.

The final pane of the graphic story was a speculative twist in which Manning was freed—a twist that has now come true.

How I Became a Cyborg

Stefanie Grewenig
Posted by Stefanie Grewenig
Tuesday, 17 January 2017

A couple of weeks ago, I had a small computer chip implanted in my left hand, between my thumb and my finger. I ordered the chip from the website Dangerous Things.

A small needle in a bag (left) and a hand with a band aid / plaster (right)
The needle I used to inject

The chip is a 12mm x 2mm Near Field Communication (NFC) tag inside a glass cylinder, delivered via a sterile syringe. NFC is the technology known for it’s use in contactless payment, but can be used to wirelessly transmit data of any kind.

Cyborg Senses: Weaving the Materials

Caihong Liu
Posted by Caihong Liu
Thursday, 29 September 2016

I never knew that one day I would be part of a project to develop new human senses — but here I am. I’ve spent the last six months working with the Cyborg Foundation on their Thoughtworks Arts Residency project.

Engineers testing a headband prototype
Engineers Oryan Inbar and Sam Sadtler testing a prototype

In this post I want to explain what I learned about materials and wearable devices, in the context of experimental new forms of human-computer interaction.

Heather Dewey-Hagborg Begins Residency at Thoughtworks

Posted by the Thoughtworks Arts Team
Wednesday, 31 August 2016

We are pleased to welcome our second resident artist, Heather Dewey-Hagborg, who will be with us over the next four months.

Heather Dewey-Hagborg

Heather is an artist and researcher known for her work highlighting the implications of DNA as readily-available data, including genetic surveillance and new forms of racial stereotyping.